For the face set-up I solely relied on joints. I also set up a control shape for the face with a set of attributes for the basic expressions. I chose to only add six different facial expressions because the model will be used in a game and not for animation purposes.
https://www.youtube.com/watch?v=HLe0MkZ2ofY
https://www.youtube.com/watch?v=Bw-SbPUk73c
https://www.youtube.com/watch?v=vg4htWPPXwE
https://www.youtube.com/watch?v=fCo48ZnzXDY
https://youtu.be/laG7HQtnrHY
https://www.youtube.com/watch?v=SKomaUCHAko
https://www.youtube.com/watch?v=pYDuF8DTOJM
https://www.youtube.com/watch?v=ULc93KNzrF4
https://www.youtube.com/watch?v=2N3P3I_Ci2o
https://www.youtube.com/watch?v=9BIVN9_GXeM
https://www.youtube.com/watch?v=0_0quIDxlOw
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